In the “take-apart room” for the I Can Invent: Launchitude session, students bring old appliances, including VCRs, keyboards and fans, to tear apart and rebuild as something new and functional. Monday students were working on catapults, or “Duck Chucking Devices,” to launch rubber duckies under the tutelage of Steve Sheldrup.
Linde said the creative aspect to the camp adds a touch of the arts to the program.
“So it's gone from STEM to STEAM,” Linde said. “It's the sizzle that sells the steak.”
Among the camp components, in the Cache Dash session children navigate their way to treasure-filled caches and solve global challenges from youth around the world.
Tools are invented to reveal hidden messages while exploring the “Earthy realms of sky, sea, land and underground” in the Ecoverse session.
More than 50 students are participating in the camp this week.